AnswerDeep diveClash of Clans

What is the best TH18 army when a hero is upgrading in Clash of Clans?

Updated Patch October 2026 changes included
  • iOS
  • Android

Short answer

Swap in the Minion Prince if you play the Thrower army and the Royal Champion if you play the air army. With the King or Queen out, the Thrower army still 3-stars 87 to 88% of simulated TH18 bases, against 91% with all four. The Warden hurts most: 12 to 16 points even with the best stand-in.

Who to bring

Each line-up below ran on the same simulated bases, so the two armies can be compared directly. The stand-in is the better of the two benched heroes for that army.

Hero upgrading Thrower army Air army
None 90.6% 98.1%
Barbarian King 87.2% with the Minion Prince 94.3% with the Royal Champion
Archer Queen 87.9% with the Minion Prince 98.1% (the army doesn’t use her)
Grand Warden 74.5% with the Minion Prince 86.3% with the Royal Champion
Dragon Duke 82.5% with the Minion Prince 92.9% with the Royal Champion
Minion Prince 90.6% (the army doesn’t use him) 95.0% with the Royal Champion

With any single hero out, the air army and its stand-in still beat the full Thrower army, except when the Warden is upgrading.

Thrower army: bring the Prince

Thrower army: the Prince is the better stand-in for every heroThe Thrower army with each hero out and the Minion Prince or Royal Champion in. Simulator, the same 600 fresh TH18 bases rolled twice (1,200 attacks per line-up). Gaps of 2 points or more are real.
All four heroes: 90.6Queen out, Prince in: 87.9King out, Prince in: 87.2Duke out, Prince in: 82.5Queen out, Champion in: 80.6King out, Champion in: 80.2Duke out, Champion in: 77.2Warden out, Prince in: 74.5Warden out, Champion in: 68.2All four heroes90.6Queen out, Prince in87.9King out, Prince in87.2Duke out, Prince in82.5Queen out, Champion in80.6King out, Champion in80.2Duke out, Champion in77.2Warden out, Prince in74.5Warden out, Champion in68.2020406080Three-star rate (%)All four heroes: 90.6Queen out, Prince in: 87.9King out, Prince in: 87.2Duke out, Prince in: 82.5Queen out, Champion in: 80.6King out, Champion in: 80.2Duke out, Champion in: 77.2Warden out, Prince in: 74.5Warden out, Champion in: 68.2All four heroes90.6Queen out, Prince in87.9King out, Prince in87.2Duke out, Prince in82.5Queen out, Champion in80.6King out, Champion in80.2Duke out, Champion in77.2Warden out, Prince in74.5Warden out, Champion in68.2020406080Three-star rate (%)
Data for the chart: Thrower army: the Prince is the better stand-in for every hero
ItemValue (Three-star rate (%))
All four heroes90.6
Queen out, Prince in87.9
King out, Prince in87.2
Duke out, Prince in82.5
Queen out, Champion in80.6
King out, Champion in80.2
Duke out, Champion in77.2
Warden out, Prince in74.5
Warden out, Champion in68.2

The Minion Prince is the better stand-in for every hero of the best TH18 army, 5.3 to 7.3 points ahead of the Royal Champion. Give him Metal Pants + Meteor Staff and Greedy Raven, his best pair with ground armies in the Minion Prince equipment test. The rest of the army stays as it is.

A King or Queen upgrade costs about 3 points with the Prince in, a Duke upgrade about 8.

Air army: bring the Champion

Air army: the Champion is the better stand-in for every heroThe air army with each hero out and the Royal Champion or Archer Queen in. Simulator, the same 600 fresh TH18 bases rolled twice (1,200 attacks per line-up). Gaps of 2 points or more are real.
All four heroes: 98.1Prince out, Champion in: 95.0King out, Champion in: 94.3Prince out, Queen in: 94.0Duke out, Champion in: 92.9King out, Queen in: 92.4Duke out, Queen in: 91.2Warden out, Champion in: 86.3Warden out, Queen in: 83.0All four heroes98.1Prince out, Champion in95.0King out, Champion in94.3Prince out, Queen in94.0Duke out, Champion in92.9King out, Queen in92.4Duke out, Queen in91.2Warden out, Champion in86.3Warden out, Queen in83.0020406080Three-star rate (%)All four heroes: 98.1Prince out, Champion in: 95.0King out, Champion in: 94.3Prince out, Queen in: 94.0Duke out, Champion in: 92.9King out, Queen in: 92.4Duke out, Queen in: 91.2Warden out, Champion in: 86.3Warden out, Queen in: 83.0All four heroes98.1Prince out, Champion in95.0King out, Champion in94.3Prince out, Queen in94.0Duke out, Champion in92.9King out, Queen in92.4Duke out, Queen in91.2Warden out, Champion in86.3Warden out, Queen in83.0020406080Three-star rate (%)
Data for the chart: Air army: the Champion is the better stand-in for every hero
ItemValue (Three-star rate (%))
All four heroes98.1
Prince out, Champion in95.0
King out, Champion in94.3
Prince out, Queen in94.0
Duke out, Champion in92.9
King out, Queen in92.4
Duke out, Queen in91.2
Warden out, Champion in86.3
Warden out, Queen in83.0

In the best TH18 air army the Royal Champion is the better stand-in for every hero, 1.0 to 3.3 points ahead of the Queen. Give her Rocket Spear + Electro Boots and Spirit Fox, her best pair in the Royal Champion equipment test.

A Prince or King upgrade costs 3 to 4 points, a Duke upgrade about 5.

When the Warden is upgrading

No stand-in covers for the Grand Warden. His Life Gem is the most valuable item any hero carries, about 19 three-star points over an empty slot in the Warden equipment test, and it is gone with him. The Thrower army loses 16.1 points with the Prince in his place and 22.4 with the Champion. The air army loses 11.8 with the Champion.

If your air troops are leveled, that week is the time to fly: the air army without its Warden (86.3%) is within about 4 points of the full Thrower army (90.6%), while the Thrower army without its Warden drops to 74.5%.

Version and platform notes

Simulated with the October 2026 balance changes, live since the 20 Oct maintenance break, and with the Life Gem bonus ending one second after a troop leaves the Warden’s ring, as in the game. Everything here applies the same on iOS and Android.

How we counted

Both armies are the ones on their flagship pages, with every hero and the rest of the army at max TH18 level. For each hero, the army ran once with that hero out and each benched hero in, on the same 600 fresh TH18 bases the air army’s final test used, two dice rolls each (1,200 attacks per line-up).

Every line-up is compared with its full army attack by attack on the same bases and dice, so the gaps are measured to about plus or minus 1 point. The stand-ins use their best pairs from the equipment tests, and the rest of each army is left unchanged. On these bases the full Thrower army scores 90.6% and the full air army 98.1%, the figures their flagship pages report.

Limits

  • Simulated, not played. The simulator ranks real armies in nearly the same order as the ranked ladder (rank correlation 0.74) but misses single armies by about 9 points on average, so read the gaps, not the exact percentages.
  • One hero at a time. Two heroes upgrading at once isn’t tested.
  • The army isn’t rebuilt around the stand-in. A swapped spell or troop might win back a point or two.
  • Everything maxed. Lower hero or equipment levels shift the numbers.

Related questions

Who replaces the Barbarian King in a TH18 Thrower army?

The Minion Prince on Metal Pants + Meteor Staff with Greedy Raven. The army then 3-stars 87.2% of simulated bases, 3.3 points below the full army; with the Royal Champion it scores 80.2%.

What should you do when the Grand Warden is upgrading?

Expect a big drop whatever you bring. The Thrower army falls from 90.6% to 74.5% with the Minion Prince in his place, and the air army from 98.1% to 86.3% with the Royal Champion. If your air troops are leveled, the air army is the better choice for that week.

Is the Royal Champion a good stand-in at TH18?

In the air army, yes: she is the best stand-in for every hero, ahead of the Queen by 1.0 to 3.3 points. In the Thrower army the Minion Prince beats her for every hero, by 5.3 to 7.3 points.

Which army should you use while a hero upgrades?

The air army, if your air troops are leveled. With its best stand-in it 3-stars 86% to 95% of the same simulated bases for any hero out, above the full Thrower army's 90.6% in every case except the Warden.

Does the air army need the Archer Queen?

No. The air army runs the King, Warden, Minion Prince and Dragon Duke, so a Queen upgrade costs it nothing: it stays at 98.1% on the simulated bases.

Sources

  1. Army meta, Town Hall 18 (30-day window) TrophyCoach. Accessed Oct 6, 2026.
  2. Balance Changes Incoming: October 2026 Supercell. Accessed Oct 18, 2026.
  3. Ruin Knight Clash of Clans Wiki (Fandom). Accessed Oct 23, 2026.
  4. Town Hall 18 Crash Lands update notes Supercell. Accessed Oct 6, 2026.
  5. July balance update Supercell. Accessed Oct 6, 2026.
  6. August update notes Supercell. Accessed Oct 6, 2026.
  7. The Anime Fury update notes Supercell. Accessed Oct 6, 2026.
  8. Static game data (buildings, troops, spells, heroes) ClashKing. Accessed Sep 27, 2026.
  9. Decoded client tables 18.400.21 and wiki snapshot web-coc (GitHub). Accessed Sep 27, 2026.

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