AnswerDeep diveClash of Clans
What is the best Barbarian King equipment in Clash of Clans?
Short answer
It depends on your army. With air armies run Snake Bracelet + Stick Horse (58.3% three stars on 3,600 fresh simulated attacks); with ground armies run Spiky Ball + Snake Bracelet (66.7%), which won a 5,640-attack tiebreak against Earthquake Boots + Spiky Ball by 2 points.
Best pairs
| Pair | All armies | Air armies | Ground armies | King alive (air / ground) |
|---|---|---|---|---|
| Snake Bracelet + Stick Horse | 59.2% | 58.3% | 61.1% | 48 s / 62 s |
| Spiky Ball + Snake Bracelet | 58.1% | 54.1% | 66.7% | 74 s / 79 s |
| Spiky Ball + Stick Horse | 57.9% | 56.2% | 61.6% | 43 s / 58 s |
| Earthquake Boots + Stick Horse | 57.4% | 55.2% | 62.0% | 44 s / 61 s |
| Earthquake Boots + Spiky Ball | 56.9% | 53.2% | 64.9% | 62 s / 70 s |
| Barbarian Puppet + Snake Bracelet | 55.6% | 52.5% | 62.2% | 74 s / 78 s |
| Barbarian Puppet + Stick Horse | 55.2% | 53.9% | 57.9% | 46 s / 61 s |
Three-star rates of the 15 test armies with each pair on the King, on 240 fresh bases per army (3,600 attacks per pair). Differences under about 2 points are a toss-up. The ground leaders were closer than that, so the top three ground pairs played 940 more bases each: Spiky Ball + Snake Bracelet won all four batches, 2.0 ± 0.2 points ahead of Earthquake Boots + Spiky Ball and 3.6 ahead of Barbarian Puppet + Snake Bracelet.
Every item ranked
| Item | Tier | All armies | Air armies | Ground armies | King’s damage | Rest of army | Time alive |
|---|---|---|---|---|---|---|---|
| Stick Horse | A | +8.8 | +9.8 | +6.7 | +2.7% | +0.5% | −16 s |
| Snake Bracelet | A | +8.1 | +7.6 | +9.3 | +1.9% | +1.6% | +7 s |
| Spiky Ball | B | +7.2 | +6.0 | +9.7 | +6.5% | −3.2% | +4 s |
| Earthquake Boots | B | +6.8 | +5.9 | +8.7 | +2.7% | +0.2% | 0 s |
| Barbarian Puppet | C | +5.9 | +5.6 | +6.4 | +1.2% | +1.1% | +4 s |
| Giant Gauntlet | D | +3.3 | +2.8 | +4.4 | +0.6% | +1.0% | +8 s |
| Vampstache | D | +2.9 | +2.5 | +3.6 | +0.9% | +0.1% | 0 s |
| Rage Vial | D | +2.1 | +2.3 | +1.6 | +0.8% | −0.1% | −2 s |
Each number compares the item with leaving that slot empty: three-star points with each kind of army, the share of the base’s building HP destroyed by the King and by everything else, and the seconds he lasts. With both slots empty the army 3-stars 42% of the time, and the King destroys 2% of the base and lasts 61 s.
The King’s list splits by army more than any other hero’s. Stick Horse is his best item with air armies and only fourth with ground armies, where Spiky Ball and Snake Bracelet lead. With Spiky Ball the King destroys the most himself (+6.5% of the base), partly by taking buildings the rest of the army would have taken.
Why the King’s list looks odd
Stick Horse gets him killed 16 s sooner and still ranks first with air armies. For 30 s after he lands he moves 2.5 times as fast, attacks 33% faster and jumps walls, so he gets into the base early, while air armies are spreading out, and soaks fire they would otherwise take. Ground armies want the opposite: a King who stays alive and draws fire for the whole push.
Snake Bracelet is the item that fits both. Each time the King takes 300 damage it spawns a 500 HP snake that jumps walls, a stream of decoys for the defenses. It is in the best pair with both kinds of army.
Every pair
The four best pairs all use Stick Horse, because 68% of the test armies’ weight is on air armies. With ground armies alone the order flips: Spiky Ball + Snake Bracelet leads and every Stick Horse pair trails it by at least 4.7 points.
What the guides pick
All six tier lists published from August to early October 2026 (AllClash, ClashOS, Webhat, GamsGo, SkyCoach and TrophyCoach) name Spiky Ball. Its partner varies: Earthquake Boots is the first choice in Webhat and GamsGo and the alternative in SkyCoach and TrophyCoach, SkyCoach pairs it with Snake Bracelet, and ClashOS with Stick Horse. That matches the measurement for ground armies, where Spiky Ball + Snake Bracelet and Earthquake Boots + Spiky Ball are the top two. For air armies, the measurement points to Stick Horse with Snake Bracelet instead.
Version and platform notes
Max TH18 levels (Spiky Ball, Snake Bracelet, Stick Horse and Giant Gauntlet are Epic items at 27; the rest are Common items at 18), with Supercell’s October 2026 changes in (live since the 20 October maintenance break; none of them touched a King item). Everything here applies the same on iOS and Android.
How we counted
- The armies: the 13 army families used most in ranked (TrophyCoach tracker, 30 days to 5 October 2026), weighted by use, plus the best ground and air armies. The Queen, Warden and Duke keep the kits top players run.
- The sweep: every pair of King items, and every item next to an empty slot, on the same 120 generated max TH18 bases with the same dice, 1,800 attacks per pair. Item values are fitted across every pair they appear in.
- The checks: the leading pairs played again on 240 fresh bases per army (3,600 attacks per pair), then the top three ground pairs on 940 more bases (5,640 ground attacks per pair).
- The guides: six tier lists in Sources, read on 6 October 2026.
- The full method and every hero’s list: best hero equipment at TH18.
Limits
- The Stick Horse edge with air armies is the call to trust least. It depends on how the simulated King paths into the base in his first 30 seconds.
- Simple ability timing. He uses his ability once, by simple rules; a player who times it well gets more from active items.
- Max level and generated bases only, with the other three heroes fixed on one kit each.
Related questions
Is Stick Horse or Spiky Ball better on the King?
Stick Horse with air armies, Spiky Ball with ground armies. Stick Horse adds about 10 three-star points over an empty slot with air armies and 7 with ground armies; Spiky Ball adds about 6 with air and 10 with ground.
Why does Stick Horse win if the King dies sooner with it?
Because he does more before he falls. With air armies the King lasts 48 s on Snake Bracelet + Stick Horse against 74 s on Spiky Ball + Snake Bracelet, yet the Stick Horse pair 3-stars about 4 points more often: he gets into the base early and soaks fire the air army would otherwise take.
Is Earthquake Boots good at TH18?
Yes, with ground armies. It adds about 9 three-star points there, and Earthquake Boots + Spiky Ball was the runner-up ground pair, 2 points behind Spiky Ball + Snake Bracelet over 5,640 attacks.
Is Giant Gauntlet still worth using?
Not at max level in a full attack. It adds about 3 three-star points over an empty slot, D tier, sixth of the King's eight items.
Sources
- Balance Changes Incoming: October 2026
- January Balance Changes
- State of Gameplay, Part 2
- Army meta, Town Hall 18 (30-day window)
- The best hero abilities and equipment for each hero
- Hero equipment tier list
- The ultimate guide to critical hero upgrades
- Best hero equipment in Clash of Clans
- Hero equipment tier list
- Hero equipment guide
- Static game data (heroes, equipment)
- Decoded client tables 18.400.21 and wiki snapshot
- Fire Heart
- Frozen Arrow
This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell's Fan Content Policy: www.supercell.com/fan-content-policy.
Spotted something wrong or out of date? Report a mistake. Fixes usually go out within a few days.